package testCasalib 
{
	import flash.display.Sprite;
	import org.casalib.math.Range;
	
	/**
	 * ...
	 * @author ...
	 */
	public class __range extends Sprite 
	{
		
		public function __range() 
		{
			var __r:Range = new Range(100, 300);
			
			for (var __i:uint = 0; __i < 10; __i++)
			{
				var __random:Number = Number(Math.random().toFixed(1)) * 1000;
				trace(this, "random number:", __random, "isWithinRange:", __r.isWithinRange(__random));
			}
		}
		
	}

}